Post by Shanza on Apr 4, 2009 18:09:41 GMT -5
Subjects are Individually called Courses
Required Subjects
General Information
-Year Long Courses
-Required 1-8
Student Takes One Subject In Each Group
Magic Access Subjects
-[T,H]
Runes
Rhymes
Dance
Incantation
General Magic Class Subjects
-[T,H]
Physical (Fire, Water, Air, Plants, Night, Light, Earth)
Tangible (Black, Gray, White)
Mental (Mind, Energy, Body, Emotions, Time/Space)
Student Takes Each Subject in Each Group
Magic Specialty Subjects
-[M,W,F]
Amulets
Protection/Defensive Magic
Offensive Magic
Magic Theory
Other Required Subjects
Physical Education*
Astronomy
-[T,H]
Herbs
History
Elective Subjects
General Information
12 Subjects
4 Total Courses per Subject
~Art~
-Course 1: 1st Time Taken
-Course 2: 2nd and 3rd Time Taken
-Course 3: 4th and 5th Time Taken
-Course 4: 6th, 7th, and 8th Time Taken
~All Others~
-Course number = times taken (Course 3: 3rd time taken, ect.)
-Days taken in []
-Prerequisites listed in {}
The Arts
-[M,F] or [T,H]
Drawing and Painting
Music
Sculpting
Natual
-[M,W,F]
Life Systems
Geography
Terrain Living
Mechanical
-[M,W,F]
Water Workings
Physics
Physical
-[M,F] or [T,H]
Fighting {Life Sports}
Combat {Fighting}
Advanced Combat {Combat}
Life Sports (no course seperation)
Other
-[T,H]
Language Arts
Leadership
Psychology and Sociology
Relations and Communication
Theories of What's Beyond the Veil (life after death, spirits, the soul)
-[M,W,F]
Ancient Tongue
Encryption and Decoding
Behavior Analysis and Situation Control
-[W]
The Living Dead (werewolves, ghosts, vampires, hauntings, ect.)
Gaming Teams
General Information
-Try out required
-Can replace physical class
-Limited Space
Gaming Teams
Cross Country
Dance
Fencing
Combat
Dreyoth (ball of magic tossed from horn to horn)
Drill
Blavor (beach ball soccer)
Nautic (hacky sac)
Vornautic (the game Rocks in mid-air)
Tetrathon (Forest, fly, beach, fly)
*Can be dropped if part of a Gaming Team
Required Subjects
General Information
-Year Long Courses
-Required 1-8
Student Takes One Subject In Each Group
Magic Access Subjects
-[T,H]
Runes
Rhymes
Dance
Incantation
General Magic Class Subjects
-[T,H]
Physical (Fire, Water, Air, Plants, Night, Light, Earth)
Tangible (Black, Gray, White)
Mental (Mind, Energy, Body, Emotions, Time/Space)
Student Takes Each Subject in Each Group
Magic Specialty Subjects
-[M,W,F]
Amulets
Protection/Defensive Magic
Offensive Magic
Magic Theory
Other Required Subjects
Physical Education*
Astronomy
-[T,H]
Herbs
History
Elective Subjects
General Information
12 Subjects
4 Total Courses per Subject
~Art~
-Course 1: 1st Time Taken
-Course 2: 2nd and 3rd Time Taken
-Course 3: 4th and 5th Time Taken
-Course 4: 6th, 7th, and 8th Time Taken
~All Others~
-Course number = times taken (Course 3: 3rd time taken, ect.)
-Days taken in []
-Prerequisites listed in {}
The Arts
-[M,F] or [T,H]
Drawing and Painting
Music
Sculpting
Natual
-[M,W,F]
Life Systems
Geography
Terrain Living
Mechanical
-[M,W,F]
Water Workings
Physics
Physical
-[M,F] or [T,H]
Fighting {Life Sports}
Combat {Fighting}
Advanced Combat {Combat}
Life Sports (no course seperation)
Other
-[T,H]
Language Arts
Leadership
Psychology and Sociology
Relations and Communication
Theories of What's Beyond the Veil (life after death, spirits, the soul)
-[M,W,F]
Ancient Tongue
Encryption and Decoding
Behavior Analysis and Situation Control
-[W]
The Living Dead (werewolves, ghosts, vampires, hauntings, ect.)
Gaming Teams
General Information
-Try out required
-Can replace physical class
-Limited Space
Gaming Teams
Cross Country
Dance
Fencing
Combat
Dreyoth (ball of magic tossed from horn to horn)
Drill
Blavor (beach ball soccer)
Nautic (hacky sac)
Vornautic (the game Rocks in mid-air)
Tetrathon (Forest, fly, beach, fly)
*Can be dropped if part of a Gaming Team